matrixbutton
CLICKBUTTON
,
BUTTONRECTANGLE

The matrixbutton statement helps implement buttons in a matrix object.


Parameters

This statement has two parameters:

clickbutton – Return object that was clicked on, or "" if none,

buttonrectangle – Return location of object that was clicked on, or "" if none.


Description

This statement helps implement buttons in a matrix object. It can be called when a user clicks within a matrix to find out which object within the matrix frame was clicked on, if any.

local mButton
matrixbutton mButton
if mButton="Add"
    ...
    ...
 elseif mButton="Delete"
    ...
    ...
 endif

Note: Unlike the matrixbuttonhelper statement, you don’t need to supply a list of object names to this statement. It figures out the object names automatically by scanning the objects in the frame rectangle. However, you must assign a name to the object for it to be detectable by this statement.


See Also


History

VersionStatusNotes
10.0NewNew in this version.